/* index — everything unique to this one page.
   Shared behaviour lives up the chain: base -> site.
   Order: DESKTOP, then MOBILE, then MOBILE-LANDSCAPE. */
*{box-sizing:border-box}
body{margin:0;background:radial-gradient(900px 520px at 50% -12%,#2c2440,var(--den-bg) 60%);color:var(--den-ink);
  font:16.5px/1.6 'Segoe UI',system-ui,-apple-system,Roboto,Arial,sans-serif;min-height:100vh;overflow-x:hidden}
.wrap{max-width:1080px;margin:0 auto;padding:6px 24px 70px}
a{color:var(--den-gold);text-decoration:none}
#app>section{display:none}#app>section.on{display:block}
/* ---- hero: copy + sign-in (left) · heraldic art (right) ---- */
.hero{display:flex;gap:44px;align-items:center;padding:36px 0 26px;flex-wrap:wrap}
.hcopy{flex:1.1;min-width:330px}
.kicker{display:inline-block;border:1px solid var(--den-gold2);color:var(--den-gold);font-size:12px;font-weight:800;
  letter-spacing:.14em;text-transform:uppercase;border-radius:4px;padding:6px 14px;margin-bottom:16px}
h1{font-size:60px;line-height:.95;margin:0 0 16px;letter-spacing:.5px}
h1 .crim{color:var(--den-crim)}
.tag{font-size:18.5px;color:var(--den-mut);margin:0 0 20px;max-width:46ch}
.tag b{color:var(--den-ink)}
.valueprop{font-size:15.5px;color:var(--den-ink);margin:-10px 0 18px;max-width:46ch}
.small{font-size:14px;color:var(--den-mut);margin-top:14px;font-style:italic}
/* hero art: two swaying tournament banners flanking a tilted WANTED poster (ported from the mockup) */
.hart{flex:1;min-width:320px;display:flex;justify-content:center;gap:16px;align-items:flex-start}
@keyframes sway{0%,100%{transform:rotate(-1.6deg)}50%{transform:rotate(1.6deg)}}
.banner{width:112px;flex:0 0 auto;filter:drop-shadow(0 12px 22px rgba(0,0,0,.45));transform-origin:top center;animation:sway 5.5s ease-in-out infinite}
.banner:last-child{animation-delay:-3.2s}
.poster{background:linear-gradient(180deg,var(--den-parch),var(--den-parch2));color:var(--den-inkP);width:262px;flex:0 0 auto;
  border-radius:6px;padding:22px 20px 18px;transform:rotate(2.4deg);box-shadow:0 18px 40px rgba(0,0,0,.5);position:relative}
.poster::before,.poster::after{content:"";position:absolute;top:-7px;width:46px;height:14px;background:#c9b691;opacity:.85;border-radius:2px}
.poster::before{left:26px;transform:rotate(-6deg)}.poster::after{right:26px;transform:rotate(5deg)}
.poster h3{font-family:var(--den-head);text-align:center;font-size:34px;margin:0 0 2px;font-weight:400}
.poster .sub2{text-align:center;font-size:14px;letter-spacing:.1em;text-transform:uppercase;color:#7a5a30;margin:0 0 12px}
.pboard{display:grid;grid-template-columns:repeat(4,44px);grid-template-rows:repeat(4,44px);margin:0 auto;border:3px solid #3a2a18;width:max-content}
.ps{display:flex;align-items:center;justify-content:center;font-size:29px;line-height:1}
.ps.l{background:#efe0bd}.ps.d{background:#b98a52}
.ps.crime{background:#e2694f;box-shadow:inset 0 0 0 3px #8f1626}
.poster .crime-line{text-align:center;font-size:14px;margin:12px 0 4px;font-weight:700}
.poster .reward{text-align:center;font-size:14px;color:#7a5a30;font-style:italic;margin:0}
h2{font-family:var(--den-head);font-weight:400;font-size:34px;margin:44px 0 4px}
.sect-sub{color:var(--den-mut);font-style:italic;margin:0 0 22px}
/* the Roll of Arms panel: earned quarterings bright, unearned dimmed to show the shape of the board */
.rollcount{color:var(--mut);font-size:12.5px}
.rollgrid{display:grid;grid-template-columns:repeat(auto-fill,minmax(200px,1fr));gap:9px;margin-top:10px}
.quart{border:1px solid var(--line);border-radius:11px;padding:10px 12px;background:var(--bg2)}
.quart.on{border-color:var(--gold);background:linear-gradient(180deg,#2a2110,#201a2b)}
.quart.off{opacity:.42}
.quart b{display:block;font-family:'Pirata One',Georgia,serif;font-size:16px;color:var(--gold);font-weight:400}
.quart.off b{color:var(--mut)}
.quart span{display:block;font-size:12.5px;color:var(--mut);line-height:1.4;margin-top:2px}
.quart .when{font-size:11px;color:var(--mut);opacity:.8;margin-top:4px}
/* four metal pips per square: an unlit pip is the ladder still ahead of you, so it stays visible */
.pips{display:flex;gap:5px;margin-top:7px}
.pip{width:11px;height:11px;border-radius:50%;background:transparent;border:1px solid var(--line);opacity:.55}
.pip.on{opacity:1;border-color:transparent}
.pip.b.on{background:#c08552}
.pip.s.on{background:#b8c0cc}
.pip.g.on{background:#e0b73d}
.pip.p.on{background:#cfe6ea}
.rollstreak{color:var(--gold);font-weight:700}
/* grounds emblem: crowns the tool grid — the whole field, parent to the sixteen card icons */
.grounds-emblem{display:block;margin:44px auto -6px;width:132px;height:132px}
.grounds-emblem+h2{margin-top:0;text-align:center}
.grounds-emblem+h2+.sect-sub{text-align:center}
@media (max-width:760px){.grounds-emblem{width:96px;height:96px;margin:32px auto -4px}}
/* ---- war room (signed in): a slim welcome/actions strip, then a two-column hero — connect + reckoning
   status on the left, the personalized WANTED poster (your real worst blunder) on the right ---- */
.warbar{display:flex;align-items:center;justify-content:space-between;flex-wrap:wrap;gap:12px;
  padding:2px 2px 14px;margin-bottom:16px;border-bottom:1px solid var(--den-line)}
.warbar-actions{display:flex;gap:9px;flex-wrap:wrap}
.warhero{display:grid;grid-template-columns:1fr 300px;gap:26px;align-items:start;margin-bottom:8px}
.warhero-right{display:flex;justify-content:center;padding-top:4px}
@media (max-width:760px){.warhero{grid-template-columns:1fr;gap:20px}}
/* the dashboard poster reuses .poster (parchment) but draws a real 8×8 position from the worst hang */
.poster.live{width:280px}
.poster.faded{opacity:.7}
.pboard8{display:grid;grid-template-columns:repeat(8,28px);grid-template-rows:repeat(8,28px);margin:2px auto 0;border:3px solid #3a2a18;width:max-content}
.pboard8 .sq{display:flex;align-items:center;justify-content:center;font-size:21px;line-height:1}
.pboard8 .sq.l{background:#efe0bd}.pboard8 .sq.d{background:#b98a52}
.pboard8 .sq.crime{background:#e2694f;box-shadow:inset 0 0 0 3px #8f1626}
/* where the guilty piece STARTED — softer than the square it landed on, so the eye reads origin → crime. */
.pboard8 .sq.culprit{box-shadow:inset 0 0 0 3px var(--den-gold)}
.pboard8 .wp{color:#fbf5e4;text-shadow:0 0 1px #3a2a18,0 1px 1px rgba(58,42,24,.6)}
.pboard8 .bp{color:#241a10}
.poster .reward a{color:#8f1626;font-weight:700;text-decoration:underline;display:inline-block;padding:6px 0}
.card{background:var(--den-bg2);border:1px solid var(--den-line);border-radius:10px;padding:20px}
.row{display:flex;gap:9px;align-items:center;flex-wrap:wrap;justify-content:space-between}
.mut{color:var(--den-mut);font-size:14px}
/* ---- campaign digest: fills the war-room's left column below the connect card with a reckoning
   recap, this week's-lists progress, and up to three headline scroll-lines (nemesis / fault line /
   dojo) — each a full-width, >=44px link row, so the space reads as "more status" rather than
   "broken layout" even when every artifact is absent. .digest-stat shares the rhythm but isn't a
   link (the reckoning recap line). ---- */
#digestCard .digest-stat{color:var(--den-mut);font-size:14px;line-height:1.5;margin:0}
#digestCard .digest-row{display:flex;flex-direction:column;justify-content:center;min-height:44px;
  padding:9px 2px;border-top:1px solid var(--den-line);color:var(--den-ink);font-size:14px;line-height:1.4;
  text-decoration:none}
#digestCard .digest-row:hover{color:var(--den-gold)}
#digestCard .digest-row b{color:var(--den-gold);font-weight:700}
#digestCard .digest-row .digest-sub{color:var(--den-mut);font-size:14px;margin-top:2px}
/* the near-miss row's own bar: the site bar's slimmer twin, so one status line doesn't stand 12px taller
   than its neighbours. Gold like everything else here — a mark nearly taken is good news, not an alarm. */
#digestCard .digest-bar{display:block;height:5px;background:#140f1d;border:1px solid var(--den-line);
  border-radius:4px;overflow:hidden;margin:6px 0 0}
#digestCard .digest-bar i{display:block;height:100%;width:0;
  background:linear-gradient(90deg,var(--den-gold2),var(--den-gold))}
input{font:inherit;background:#140f1d;border:1px solid var(--den-line);color:var(--den-ink);border-radius:9px;padding:11px 13px;min-width:180px;flex:1}
#ccplat{font:inherit;background:#140f1d;border:1px solid var(--den-line);color:var(--den-ink);border-radius:9px;padding:11px 13px;flex:0 0 auto}
.authcard{max-width:520px;margin-top:6px}
.authrow{display:flex;gap:9px;align-items:center;flex-wrap:wrap;margin-bottom:10px}
.authlink{color:var(--den-mut);font-size:14px;cursor:pointer;text-decoration:underline;text-underline-offset:2px}
.authlink:hover{color:var(--den-gold)}
.bar{height:12px;background:#140f1d;border:1px solid var(--den-line);border-radius:7px;overflow:hidden;margin:12px 0}
.bar i{display:block;height:100%;background:linear-gradient(90deg,var(--den-gold2),var(--den-gold));width:0;transition:width .4s}
footer{color:var(--den-mut);font-size:14px;margin-top:44px;border-top:1px solid var(--den-line);padding-top:16px;font-style:italic;
  display:flex;justify-content:space-between;flex-wrap:wrap;gap:12px}
@media (max-width:760px){
  .hero{gap:26px;padding:22px 0 16px}
  .banner{width:88px}
  .poster{width:244px}
}
@media (max-width:560px){
  h1{font-size:40px}
  h2{font-size:26px}
  .tag{font-size:16.5px}
  .banner{display:none}
  .poster{transform:rotate(1.5deg)}
}
/* value-first landing: how-it-works beats + the down-page guest/sign-in CTA */
.howto{display:flex;gap:14px;flex-wrap:wrap;margin:34px 0 8px}
.howstep{flex:1 1 220px;padding:14px 16px;border-radius:12px;background:var(--den-bg2);border:1px solid var(--den-line)}
.howstep h3{margin:0 0 4px;font-family:'Pirata One','Old English Text MT',Georgia,serif;color:var(--den-gold);font-size:19px;font-weight:400}
.howstep p{margin:0;color:var(--den-mut);font-size:14px;line-height:1.45}
.startblock{margin:48px 0 0;padding:26px 22px;border-radius:16px;background:var(--den-bg2);border:1px solid var(--den-line);border-top:3px solid var(--den-gold)}
.startblock h2{margin:0 0 6px}
.startrow{display:flex;gap:8px;flex-wrap:wrap;align-items:center;margin:14px 0 6px}
.startrow select,.startrow input{padding:11px 12px;border-radius:10px;color:var(--den-ink);background:var(--den-bg);border:1px solid var(--den-line);font-size:15px}
.startrow input{flex:1 1 220px}
.signin{margin-top:22px;padding-top:16px;border-top:1px solid var(--den-line)}
/* ============================================================================================
   THE GROUNDS HOOK (phase 3) — the cold landing's screen two, and the signed-in fold.
   Layout law: design/mockup-p1-landing-cold.html + design/mockup-p1-grounds-signed-in.html.
   Palette is base.css's and nothing else; no inline styles.
   Order below: DESKTOP, then MOBILE.
   ============================================================================================ */

/* ---- the hero's soft CTA: points DOWN at the sample, and is the only control above the fold ---- */
.softcta{display:inline-block;margin:14px 0 12px;font-family:var(--den-head);font-size:18px;
  color:var(--den-gold);border:1px solid var(--den-gold2);border-radius:22px;padding:8px 20px;
  min-height:44px;line-height:26px;background:transparent}
.softcta:hover{border-color:var(--den-gold);background:#221b2f}

/* ---- screen two: the labelled sample cry, then the page's one action ---- */
.screentwo{margin:34px 0 8px;scroll-margin-top:12px}
.crycard{position:relative;background:var(--den-bg2);border:1px solid var(--den-gold2);border-radius:10px;
  padding:16px 16px 12px;max-width:640px;margin:0 auto}
.crycard::before{content:"\269C";position:absolute;top:-13px;left:16px;background:var(--den-bg);
  padding:0 7px;color:var(--den-gold);font-size:17px}
.crycard .cry{font-family:'IM Fell English',Georgia,serif;font-size:17.5px;line-height:1.5;margin:0}
.crycard .cry b{color:var(--den-gold)}
.samplelabel{color:var(--den-mut);font:italic 13px 'IM Fell English',Georgia,serif;margin:10px 0 0}
.screentwo .startblock{margin:16px auto 0;max-width:640px}
.startlead{margin:0 0 4px;color:var(--den-mut);font-style:italic}
.price{color:var(--den-mut);font-size:13px;margin:10px 0 0;text-align:center}

/* ---- the masthead: cry + ledger + the summons control carrying its own number ---- */
.mast{padding:6px 0 14px;margin-bottom:6px;border-bottom:1px solid var(--den-line)}
.orderline{margin-bottom:7px}
.obanner{display:inline-flex;align-items:center;gap:6px;background:var(--den-crim);color:var(--den-parch);
  font-family:var(--den-head);font-size:13.5px;letter-spacing:.4px;border-radius:4px;padding:4px 10px}
.obanner::before{content:"\2691"}
.mast .cry{font-family:'IM Fell English',Georgia,serif;font-size:19px;line-height:1.45;margin:0}
.mast .cry b{color:var(--den-gold);font-weight:400}
/* the staging voice: same slot, same size, quieter — it is a wait, not a verdict */
.mast .cry.staging{color:var(--den-mut);font-style:italic}
/* the Herald's spoken voice: a small play control under the cry — the summons pill's quieter sibling */
.cryhear{display:inline-flex;align-items:center;gap:6px;margin-top:9px;background:transparent;
  border:1px solid var(--den-gold2);color:var(--den-gold);font-family:var(--den-head);font-size:14px;
  border-radius:16px;padding:6px 14px;min-height:40px;cursor:pointer}
.cryhear:hover{border-color:var(--den-gold);background:#221b2f}
.cryhear.playing{background:var(--den-gold);color:var(--den-bg);border-color:var(--den-gold)}
.ledger{display:flex;align-items:center;gap:12px;flex-wrap:wrap;margin-top:10px}
.ledger .facts{color:var(--den-mut);font-size:13px;margin:0;flex:1 1 220px}
.ledger .facts b{color:var(--den-gold)}
.summon{white-space:nowrap;background:transparent;border:1px solid var(--den-gold2);color:var(--den-gold);
  font:inherit;font-family:var(--den-head);font-size:15px;border-radius:18px;padding:8px 16px;
  min-height:44px;cursor:pointer}
.summon:hover:not(:disabled){border-color:var(--den-gold);background:#221b2f}
.summon:disabled{opacity:.5;cursor:default}
.summonmsg{margin:8px 0 0}

/* ---- the completed seal: soft green, never an alarm colour ---- */
.sealrow{margin:12px 0 0}
.doneseal{display:inline-flex;align-items:center;gap:7px;background:var(--btn);border:1px solid var(--den-good);
  color:var(--den-good);font-family:var(--den-head);font-size:14px;border-radius:18px;padding:5px 14px}

/* ---- the lead row: lead 3/4 + homework stack 1/4 (the desktop projection of the phone order) ---- */
.leadrow{display:flex;gap:14px;align-items:flex-start;margin:14px 0 0}
.lead{flex:3;min-width:0;background:var(--den-bg2);border:1px solid var(--den-gold2);border-radius:10px;padding:16px 18px}
.lead h2{font-family:var(--den-head);font-weight:400;font-size:24px;letter-spacing:.4px;margin:0}
.lead .chips{display:flex;gap:7px;flex-wrap:wrap;margin:8px 0 10px}
.lead .chip{background:var(--btn);border:1px solid var(--den-line);color:var(--den-parch2);font-size:12px;
  border-radius:11px;padding:3px 10px}
.lead .chip.facet{border-color:var(--den-gold2);color:var(--den-gold)}
.leadtxt{color:var(--den-parch2);font-size:14.5px;margin:0 0 12px}
.leadtxt.fell{font-family:'IM Fell English',Georgia,serif;font-style:italic;font-size:16px}
.leadnote{color:var(--den-mut);font-size:12.5px;margin:10px 0 0}
.lead .den-btn{margin-top:2px}
.lead.summonlead{border-color:var(--den-crim)}
.lead.summonlead h2{color:var(--den-parch)}
/* the crimson button exists ONLY here — the mockup's one crimson control, on the one card that is about
   games the Herald has not seen. Nothing else on the grounds goes red. */
.den-btn.crim{background:linear-gradient(180deg,#e0475c,var(--den-crim));color:var(--den-parch);border-color:#e0475c}

/* ---- the homework stack: the personalizer's picks, each with its plain reason ---- */
.hwstack{flex:1;min-width:0;display:flex;flex-direction:column;gap:10px}
.hw{display:flex;gap:10px;align-items:center;text-align:left;background:var(--den-bg2);
  border:1px solid var(--den-line);border-radius:9px;padding:9px 11px;min-height:44px;text-decoration:none}
.hw:hover{border-color:var(--den-gold2)}
.hwico{width:34px;height:34px;flex:0 0 auto;border-radius:7px;object-fit:cover}
.hwico.ph{display:flex;align-items:center;justify-content:center;color:var(--den-gold);font-size:22px}
.hwtxt{min-width:0}
.hwtxt b{display:block;font-family:var(--den-head);font-weight:400;font-size:14.5px;color:var(--den-gold)}
.hwtxt .why{display:block;color:var(--den-mut);font-size:11.5px;line-height:1.3}

/* ---- the ration's board, opened from the lead card ---- */
.rationwrap{margin-top:14px}
.rationwrap .rt{font:inherit;font-size:13px;min-height:34px;padding:6px 13px;cursor:pointer;border-radius:999px;
  background:transparent;border:1px solid var(--den-line);color:var(--den-mut)}
.rationwrap .rt:hover{border-color:var(--den-gold2);color:var(--den-ink)}

/* ---- the claim card: the shield IS its picture, because the shield is the legacy ---- */
.claimcard{display:flex;gap:16px;align-items:flex-start;border-top:3px solid var(--den-gold);margin-bottom:16px}
.claimart{flex:0 0 auto;width:60px}
.claimart svg{display:block;width:60px;height:72px}
.claimbody{min-width:0;flex:1}

/* ---- the arms: the comparison picker and the base line ---- */
.picker{font:inherit;font-size:12.5px;min-height:34px;padding:6px 12px;cursor:pointer;border-radius:999px;
  background:var(--btn);border:1px solid var(--den-line);color:var(--den-parch2)}
.picker:hover:not(:disabled){border-color:var(--den-gold2);color:var(--den-ink)}
.picker:disabled{opacity:.55;cursor:default}
.armsbase{margin:6px 0 0;color:var(--den-mut);font-size:12px;text-align:center}
.armsbase:empty{display:none}

/* ---- the quiet first-arrival state: the Herald's slot holds the visit, everything else steps back.
   The connect card is deliberately NOT dimmed — it carries the real progress bar. ---- */
#dash.arriving .leadrow,#dash.arriving #coatofarms,#dash.arriving #campaign,
#dash.arriving #rollarms,#dash.arriving #tools,#dash.arriving #digestCard{opacity:.35;pointer-events:none}
#dash.arriving .mast{border-bottom-color:var(--den-gold2)}

/* The Herald's Record — the Campaign's fourth view (locked G12/G13/G14): a judgment per row, its cry
   readable in place, the Escape Arc beneath, and the sealed span stated against the record's true extent. */
.reclist{display:flex;flex-direction:column;gap:6px;margin:4px 0 12px}
.rec{border:1px solid var(--den-line);border-radius:8px;background:var(--den-bg2);overflow:hidden}
.rec.on{border-color:var(--den-gold2)}
.rec-head{display:flex;align-items:baseline;gap:8px;width:100%;padding:9px 11px;background:none;border:0;
  color:var(--den-ink);text-align:left;cursor:pointer;font:inherit}
.rec-head:hover{background:rgba(224,179,76,.06)}
.rec-date{flex:0 0 auto;color:var(--den-mut);font-size:12px;letter-spacing:.03em}
.rec-order{flex:0 0 auto;font-size:11px;padding:1px 7px;border-radius:999px;
  border:1px solid var(--den-crim2);color:var(--den-crim);white-space:nowrap}
/* One line closed, whole cry open — the peek is a handle, not the text. */
.rec-peek{flex:1 1 auto;min-width:0;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;font-size:13.5px}
.rec-body{padding:0 11px 11px;font-size:14px;line-height:1.5}
.rec-body p{margin:0 0 8px}
.rec-win{color:var(--den-mut);font-size:12px;margin:0}
.rec-sub{margin:14px 0 6px}
.recarc{margin:0 0 10px;padding-left:18px;font-size:13.5px;line-height:1.6}
.rec-escaped{color:var(--den-good)}
.rec-worn{color:var(--den-mut)}
/* The fog is a statement, not a graphic: the real dates are the whole point. */
.arms-note.sealed{border-top:1px dashed var(--den-line);padding-top:8px}

@media (max-width:760px){
  /* Phone-first order, exactly as the mockup: masthead -> FULL-WIDTH lead -> homework ICON ROW -> arms. */
  .leadrow{flex-direction:column;gap:12px}
  .lead,.hwstack{width:100%}
  .hwstack{flex-direction:row;gap:8px}
  .hw{flex:1 1 0;min-width:0;flex-direction:column;text-align:center;gap:3px;padding:9px 5px}
  .hwtxt b{font-size:12.5px}
  .hwtxt .why{font-size:10px}
  .mast .cry{font-size:17px}
  .lead h2{font-size:21px}
  .claimcard{gap:12px}
  .claimart,.claimart svg{width:44px}
  .claimart svg{height:53px}
  .screentwo{margin-top:22px}
  /* A judgment row wraps on a phone rather than crushing the date and the order chip. */
  .rec-head{flex-wrap:wrap}
  .rec-peek{flex:1 1 100%;white-space:normal}
}

/* Landscape phone. The grounds is a long page by nature, so it keeps its scroll; the fix is that
   the hero stops eating the whole first screen, so the tool grid is visible on arrival. */
@media (orientation:landscape) and (max-height:520px){
  .wrap{padding:0 12px 20px}
  .hero{gap:16px;padding:8px 0 6px}
  .hero h1{font-size:26px;margin:2px 0}
  .kicker{font-size:10.5px;padding:2px 7px}
  .tag{font-size:12.5px}
  h2{font-size:18px;margin:10px 0 6px}
}

/* ==================== the standing decree (§7) ====================
   A slim band, not a card: it frames the day rather than competing with the lead, and it sits directly under
   the Herald's news because that is the causal order. Parity with the app, 2026-08-22. */
.focusdecree{font-family:'IM Fell English',Georgia,serif;font-style:italic;font-size:14px;
  color:var(--den-parch2);background:rgba(224,179,76,.06);border:1px solid var(--den-gold2);
  border-radius:8px;padding:8px 12px;margin:0 0 14px}
.focusdecree .dcr-k{font-family:'Pirata One',Georgia,serif;font-style:normal;color:var(--den-gold);
  font-size:12px;letter-spacing:.5px;margin-right:8px;text-transform:uppercase}

/* ==================== the reckoned stat ====================
   The server's one sentence on the lead card, arguing for that card. It reads above the standing description
   because it is the REASON; the description is only what the thing is. */
.leadstat{font-family:'IM Fell English',Georgia,serif;font-style:italic;font-size:15px;
  color:var(--den-parch);margin:0 0 8px}

/* ==================== the streak muster (§d) ====================
   The ration streak as an army: a back rank that fills one piece per eight days, and the pawns of the squad
   currently marching. A FIXED two rows of eight slots, filled or dotted, so the block's height never changes
   as the army grows and nothing below it shifts. Every number is the server's. */
.muster{border:1px solid var(--den-line);border-radius:12px;background:var(--den-bg2);
  padding:10px 12px 8px;margin:0 0 14px;max-width:520px}
.muster .mu-field{display:flex;flex-direction:column;gap:2px}
.muster .mu-rank{display:grid;grid-template-columns:repeat(8,1fr);justify-items:center}
.muster .mu-pc{font-size:24px;line-height:1.05}
.muster .mu-rank.pawns .mu-pc{font-size:19px}
/* An empty slot is a dot, not a ghost piece — a faint piece would read as one already earned. */
.muster .mu-pc.empty{color:var(--den-line);font-size:16px}
.muster .mu-read{font-family:'IM Fell English',Georgia,serif;font-style:italic;font-size:12.5px;
  color:var(--den-mut);text-align:center;margin:6px 0 0}

/* The tour's metal — the Achievement Board's own four, in the Board's own colors, because finishing a tour
   IS a level on that board and one scale must rule both. Four tours; the fourth is the summit. */
.mu-bronze .mu-pc{color:#a97142}
.mu-silver .mu-pc{color:#c2c9d1}
.mu-gold .mu-pc{color:var(--den-gold)}
.mu-platinum .mu-pc{color:#e6f0f2}
.mu-bronze .mu-pc.empty,.mu-silver .mu-pc.empty,
.mu-gold .mu-pc.empty,.mu-platinum .mu-pc.empty{color:var(--den-line)}
